On/Off Light Switch
The On/Off Light Switch device is used to switch a light device on and off by sending on, off and toggle commands to the target device.
The Device ID is 0x0103.
The header file for the device is on_off_light_switch.h.
The clusters supported by the device are listed in Section 3.4.1.
The device structure,
tsZLO_OnOffLightSwitchDevice
, is listed in Section 3.4.2.The endpoint registration function for the device, eZLO_RegisterOnOffLightSwitchEndPoint(), is detailed in Section 3.4.3.
Supported clusters
The clusters used by the On/Off Light Switch device are listed in in the table below.
Table 17. Clusters for On/Off Light Switch |
|
---|---|
Server (Input) side |
Client (Output) side |
Mandatory |
|
Basic |
On/Off |
Identify |
Identify |
Optional |
|
On/Off switch configuration |
OTA upgrade |
Scenes |
|
Groups |
|
The mandatory attributes within each cluster for this device type are indicated in the ZigBee Lighting and Occupancy Device Specification (15-0014-01).
Parent topic:On/Off Light Switch
Device Structure
The following tsZLO_OnOffLightSwitchDevice
structure is the shared structure for an On/Off Light Switch device:
typedef struct
{
tsZCL_EndPointDefinition sEndPoint;
/* Cluster instances */
tsZLO_OnOffLightSwitchDeviceClusterInstances sClusterInstance;
/* Mandatory server clusters */
#if (defined CLD_BASIC) && (defined BASIC_SERVER)
/* Basic Cluster - Server */
tsCLD_Basic sBasicServerCluster;
#endif
#if (defined CLD_IDENTIFY) && (defined IDENTIFY_SERVER)
/* Identify Cluster - Server */
tsCLD_Identify sIdentifyServerCluster;
tsCLD_IdentifyCustomDataStructure
sIdentifyServerCustomDataStructure;
#endif
/* Recommended Optional server */
#if (defined CLD_OOSC) && (defined OOSC_SERVER)
/* On/Off Switch Configuration Cluster - Server */
tsCLD_OOSC sOOSCServerCluster;
#endif
/* Mandatory client clusters */
#if (defined CLD_ONOFF) && (defined ONOFF_CLIENT)
tsCLD_OnOff sOnOffClientCluster;
#endif
#if (defined CLD_IDENTIFY) && (defined IDENTIFY_CLIENT)
/* Identify Cluster - Client */
tsCLD_Identify sIdentifyClientCluster;
tsCLD_IdentifyCustomDataStructure
sIdentifyClientCustomDataStructure;
#endif
#if (defined CLD_BASIC) && (defined BASIC_CLIENT)
/* Basic Cluster - Client */
tsCLD_Basic sBasicClientCluster;
#endif
/* Recommended Optional client clusters */
#if (defined CLD_SCENES) && (defined SCENES_CLIENT)
/* Scenes Cluster - Client */
tsCLD_Scenes sScenesClientCluster;
tsCLD_ScenesCustomDataStructure sScenesClientCustomDataStructure;
#endif
#if (defined CLD_GROUPS) && (defined GROUPS_CLIENT)
/* Groups Cluster - Client */
tsCLD_Groups sGroupsClientCluster;
tsCLD_GroupsCustomDataStructure sGroupsClientCustomDataStructure;
#endif
#if (defined CLD_OTA) && (defined OTA_CLIENT)
tsCLD_AS_Ota sCLD_OTA;
tsOTA_Common sCLD_OTA_CustomDataStruct;
#endif
} tsZLO_OnOffLightSwitchDevice;
Parent topic:On/Off Light Switch
Registration Function
The following eZLO_RegisterOnOffLightSwitchEndPoint() function is the endpoint registration function for an On/Off Light Switch device.
teZCL_Status eZLO_RegisterOnOffLightSwitchEndPoint(
uint8 u8EndPointIdentifier,
tfpZCL_ZCLCallBackFunction cbCallBack,
tsZLO_OnOffLightSwitchDevice *psDeviceInfo);
Description
This function is used to register an endpoint which supports an On/Off Light Switch device. The function must be called after eZCL_Initialise().
The specified identifier for the endpoint is a number in the range 1 to 240 (endpoint 0 is reserved for ZigBee use). Application endpoints are normally numbered consecutively starting at 1. The specified number must be less than or equal to the value of ZLO_NUMBER_OF_ENDPOINTS defined in the zcl_options.h file, which represents the highest endpoint number used for applications.
While invoking this function, specify a user-defined callback function, which is invoked when an event associated with the endpoint occurs. This callback function is defined according to the typedef:
typedef void(* tfpZCL_ZCLCallBackFunction)
(tsZCL_CallBackEvent *pCallBackEvent);
Also provide a pointer to a tsZLO_OnOffLightSwitchDevice
structure, described in Device Structure. This structure stores all variables relating to the color Controller device associated with the endpoint. This function sets the sEndPoint
and sClusterInstance
fields of this structure and these fields must not be directly written to by the application.
The function is called multiple times if more than one endpoint is being used - for example, if more than one On/Off Light Switch device is housed in the same hardware, sharing the same module.
Parameters
u8EndPointIdentifier: Endpoint that is to be associated with the registered structure and callback function.
*cbCallBack:*Pointer to the function that is used to indicate events to the application for this endpoint.
psDeviceInfo: Pointer to the structure that acts as storage for all variables related to the device being registered on this endpoint (see Device Structure). The
sEndPoint
andsClusterInstance
fields are set by this register function for internal use and must not be written to by the application.
Returns
E_ZCL_SUCCESS
E_ZCL_FAIL
E_ZCL_ERR_PARAMETER_NULL
E_ZCL_ERR_PARAMETER_RANGE
E_ZCL_ERR_EP_RANGE
E_ZCL_ERR_CLUSTER_0
E_ZCL_ERR_CALLBACK_NULL
E_ZCL_ERR_CLUSTER_NULL
E_ZCL_ERR_SECURITY_RANGE
E_ZCL_ERR_CLUSTER_ID_RANGE
E_ZCL_ERR_MANUFACTURER_SPECIFIC
E_ZCL_ERR_ATTRIBUTE_TYPE_UNSUPPORTED
E_ZCL_ERR_ATTRIBUTE_ID_ORDER
E_ZCL_ERR_ATTRIBUTES_ACCESS
The above codes are described in the ZCL User Guide (JNUG3132).
Parent topic:On/Off Light Switch
Parent topic:Lighting and Occupancy Device Types