Custom Command Responses
The Scenes cluster generates responses to certain custom commands. The responses which contain payloads are detailed below:
Add Scene Response Payload
typedef struct
{
zenum8 eStatus;
uint16 u16GroupId;
uint8 u8SceneId;
} tsCLD_ScenesAddSceneResponsePayload;
where:
eStatus
is the outcome of the Add Scene command (success or invalid)u16GroupId
is the group ID with which the added scene is associatedu8SceneId
is the scene ID of the added scene
View Scene Response Payload
typedef struct
{
zenum8 eStatus;
uint16 u16GroupId;
uint8 u8SceneId;
uint16 u16TransitionTime;
tsZCL_CharacterString sSceneName;
tsCLD_ScenesExtensionField sExtensionField;
} tsCLD_ScenesViewSceneResponsePayload;
where:
eStatus
is the outcome of the View Scene command (success or invalid)u16GroupId
is the group ID with which the viewed scene is associatedu8SceneId
is the scene ID of the viewed sceneu16TransitionTime
is the amount of time, in seconds, that the device takes to switch to the viewed scenesSceneName
is an optional character string (of up to 16 characters) representing the name of the viewed scenesExtensionField
is a structure containing the attribute values of the clusters to which the viewed scene relates
Remove Scene Response Payload
typedef struct
{
zenum8 eStatus;
uint16 u16GroupId;
uint8 u8SceneId;
} tsCLD_ScenesRemoveSceneResponsePayload;
where:
eStatus
is the outcome of the Remove Scene command (success or invalid)u16GroupId
is the group ID with which the removed scene is associatedu8SceneId
is the scene ID of the removed scene
Remove All Scenes Response Payload
typedef struct
{
zenum8 eStatus;
uint16 u16GroupId;
} tsCLD_ScenesRemoveAllScenesResponsePayload;
where:
eStatus
is the outcome of the Remove All Scenes command (success or invalid)u16GroupId
is the group ID with which the removed scenes are associated
Store Scene Response Payload
typedef struct
{
zenum8 eStatus;
uint16 u16GroupId;
uint8 u8SceneId;
} tsCLD_ScenesStoreSceneResponsePayload;
where:
eStatus
is the outcome of the Store Scene command (success or invalid)u16GroupId
is the group ID with which the stored scene is associatedu8SceneId
is the scene ID of the stored scene
Get Scene Membership Response Payload
typedef struct
{
zenum8 eStatus;
uint8 u8Capacity;
uint16 u16GroupId;
uint8 u8SceneCount;
uint8 *pu8SceneList;
} tsCLD_ScenesGetSceneMembershipResponsePayload;
where:
eStatus
is the outcome of the Get Scene Membership command (success or invalid)u8Capacity
is the capacity of the Scene table of the device to receive more scenes - that is, the number of scenes that may be added (special values: 0xFE means that at least one more scene may be added, a higher value means that the remaining capacity of the table is unknown)u16GroupId
is the group ID to which the query relatesu8SceneCount
is the number of scenes in the list of the next fieldpu8SceneList
is a pointer to the returned list of scenes from those queried that exist on the device, where each scene is represented by its scene ID
Enhanced Add Scene Response Payload
typedef struct
{
zenum8 eStatus;
uint16 u16GroupId;
uint8 u8SceneId;
} tsCLD_ScenesEnhancedAddSceneResponsePayload;
where:
eStatus
is the outcome of the Enhanced Add Scene command (success or invalid)u16GroupId
is the group ID with which the added scene is associatedu8SceneId
is the scene ID of the added scene
Enhanced View Scene Response Payload
typedef struct
{
zenum8 eStatus;
uint16 u16GroupId;
uint8 u8SceneId;
uint16 u16TransitionTime;
tsZCL_CharacterString sSceneName;
tsCLD_ScenesExtensionField sExtensionField;
} tsCLD_ScenesEnhancedViewSceneResponsePayload;
where:
eStatus
is the outcome of the Enhanced View Scene command (success or invalid)u16GroupId
is the group ID with which the viewed scene is associatedu8SceneId
is the scene ID of the viewed sceneu16TransitionTime
is the amount of time, in seconds, that the device takes to switch to the viewed scenesSceneName
is an optional character string (of up to 16 characters) representing the name of the viewed scenesExtensionField
is a structure containing the attribute values of the clusters to which the viewed scene relates
Copy Scene Response Payload
typedef struct
{
uint8 u8Status;
uint16 u16FromGroupId;
uint8 u8FromSceneId;
} tsCLD_ScenesCopySceneResponsePayload;
where:
u8Status
is the outcome of the Copy Scene command (success, invalid scene, or insufficient space for new scene)u16FromGroupId
is the source group ID for the copyu8FromSceneId
is the source scene ID for the copy
Parent topic:Structures